Design severely for the scratch player
It is important that courses challenge all abilities, so also the scratch player. The trick is to do that in a way whereby the course still remains playable and enjoyable for all other players. The way to do that is to create difficulties for the better players that the lesser players can circumvent, but at the cost of extra strokes.
At IVGD we build courses that are difficult for the better players to score well by using asymmetry in green defences, strategically bunkered wide fairways and lots of short grass around the greens. We also create greens that have a range of pin positions, from easy to very difficult.
“Design severely for the scratch player, but sympathetic for the bogey man”
Harry S. Colt “Some Essays on Golf-course Architecture” 1920
"Even the scratch player should be constantly stimulated to improve his game in attempting shots he has hitherto been unable to hit"
Dr. Alister MacKenzie “The Spirit of St.Andrews” 1932